#ifndef MENUFINCOURSE_H
#define MENUFINCOURSE_H

#include "menumodel.h"
#include "police.h"

namespace PM3D
{
    class Dispositif;
}

// classe du menu de fin de course

namespace GAMEPLAY
{
    class MenuFinCourse :
        public MenuModel
    {
    public:
        MenuFinCourse(PM3D::Dispositif* d3dDevice);
        virtual ~MenuFinCourse();

        virtual void draw();
        virtual Gameplay::STATE anime(float dt);

    private:
        bool firstTime_;
        std::wostringstream diplayedText_;
        PM3D::Police police_;
    };
} // fin namespace
#endif  // MENUFINCOURSE_H
